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About Me

Friday, December 6, 2019

Final Slime Game


Disco Slime

Our final slime game is an improvement on the original game, with cosmetic changes. Our changes included a color-changing ball, different background, improved health bars, and a you win screen. In gameplay, fireworks are launched based on a player's lead and when they win the game, each one matching the player's color. We thought about implementing different costumes for the slimes as well as a method for growing and shrinking the size. We had almost completed the latter but ran into problems with adjusting the eyes and ball touches. We created a disco theme for our game with different background and color-changing ball, and the change in how the health bar looks makes the same a little more modern. The most difficult part of our project was making the fireworks at the end move across the screen, as we wanted them to appear like a gif. However, we had to get a gif from the internet, split it into dozens of images, then take those images and put them into a list that is drawn with the bufferedImage method. This, along with moving the fireworks across the screen, took over 2 days to accomplish.


1 comment:

  1. Wonderful game. I love the background. Interesting mode of play that the actual floor line is missing. It add a unique element to the gameplay. I keep waiting for the fireworks to explode and fill screen...

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