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About Me

Tuesday, August 27, 2019

Spearman

My spearman project effectively turned out exactly how I described it. It's a 2D interactive game where you control a stickman that throws spears at computer-generated enemies. You must hit the enemy 5 times in order to kill them, and you die if they hit you 3 times. You also have the ability to control the path of the arrow by adjusting its angle and velocity, which more or less will be around the same for each shot. The enemies spawn in a controlled area at the top right of the stage and shoot arrows at the player. I didn't create a 2 player mode, but I'm thinking about adding it later on. Even though I reached my intended result, there were a lot of issues like animating characters, stepping time so that everything works in real-time and generating the sprites. It came out with some bugs, but overall, I'm proud of my work.



Slides Presentation

Spearman Game

12 comments:

  1. nice physics equation dude

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  2. The use of gravity with the spear-man's spears made the game seem more real, which was nice. The sliders for angle and velocity were also helpful, as they allow the player to specify their throw.

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  3. The physics of the spear is really cool, nice job.

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  4. It is impressive how you implemented real world physics into the game, great job!

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  5. - Nice, smooth transitions through animations when throwing the spear
    - Very creative idea of giving the player more control over their shot
    - It was very smart of you to use the broadcast message block to restart the code when the clone block wasn't working for you.
    - I would suggest letting the player control the start background (direction screen) in case they are fast readers or for some reason need more time.

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  6. It's a nice touch how the game is interactive.

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  7. The spear physics added a lot of realism to the game

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  8. You did an awesome job setting up the physics of the spear, and I like how much control you have over the trajectory of the spear.

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  9. I like the way the physics of the game works.

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  10. The spear physics are well thought out. It would be cool though if you could change the spear velocity and angle with the mouse and keyboard.

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  11. I liked your use of projectile motion equations from physics for the motion of the spear.

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  12. The spear looks like a spear nice drawing

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